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<div class="title">SemiautomaticSegmentation.h</div>  </div>
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<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="preprocessor">#pragma once</span></div><div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;</div><div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="preprocessor">#include &lt;algorithm&gt;</span></div><div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;</div><div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;<span class="preprocessor">#include &quot;tools/Tool.h&quot;</span></div><div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;<span class="preprocessor">#include &quot;ui/IconsMaterialDesign.h&quot;</span></div><div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;<span class="preprocessor">#include &quot;ui/MainApplication.h&quot;</span></div><div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;</div><div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespacepepr3d.html">pepr3d</a> {</div><div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;</div><div class="line"><a name="l00012"></a><span class="lineno"><a class="line" href="classpepr3d_1_1_semiautomatic_segmentation.html">   12</a></span>&#160;<span class="keyword">class </span><a class="code" href="classpepr3d_1_1_semiautomatic_segmentation.html">SemiautomaticSegmentation</a> : <span class="keyword">public</span> <a class="code" href="classpepr3d_1_1_tool.html">Tool</a> {</div><div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;   <span class="keyword">public</span>:</div><div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;    <a class="code" href="classpepr3d_1_1_semiautomatic_segmentation.html">SemiautomaticSegmentation</a>(<a class="code" href="classpepr3d_1_1_main_application.html">MainApplication</a>&amp; app) : mApplication(app) {}</div><div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;</div><div class="line"><a name="l00016"></a><span class="lineno"><a class="line" href="classpepr3d_1_1_semiautomatic_segmentation.html#a2c30b8fe02de8112fc4295ba78d29077">   16</a></span>&#160;    <span class="keyword">virtual</span> std::string <a class="code" href="classpepr3d_1_1_semiautomatic_segmentation.html#a2c30b8fe02de8112fc4295ba78d29077">getName</a>()<span class="keyword"> const override </span>{</div><div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;        <span class="keywordflow">return</span> <span class="stringliteral">&quot;Manual Segmentation&quot;</span>;</div><div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;    }</div><div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;</div><div class="line"><a name="l00020"></a><span class="lineno"><a class="line" href="classpepr3d_1_1_semiautomatic_segmentation.html#a181a28ad82f889489264ad75e3d41e6e">   20</a></span>&#160;    <span class="keyword">virtual</span> std::string <a class="code" href="classpepr3d_1_1_semiautomatic_segmentation.html#a181a28ad82f889489264ad75e3d41e6e">getDescription</a>()<span class="keyword"> const override </span>{</div><div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;        <span class="keywordflow">return</span> <span class="stringliteral">&quot;Manually expand specified regions to create a segmentation of the model.&quot;</span>;</div><div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;    }</div><div class="line"><a name="l00023"></a><span class="lineno">   23</span>&#160;</div><div class="line"><a name="l00024"></a><span class="lineno"><a class="line" href="classpepr3d_1_1_semiautomatic_segmentation.html#ac660a9823195bf2d3df1066b177fc1d8">   24</a></span>&#160;    <span class="keyword">virtual</span> std::optional&lt;Hotkey&gt; <a class="code" href="classpepr3d_1_1_semiautomatic_segmentation.html#ac660a9823195bf2d3df1066b177fc1d8">getHotkey</a>(<span class="keyword">const</span> <a class="code" href="classpepr3d_1_1_hotkeys.html">Hotkeys</a>&amp; hotkeys)<span class="keyword"> const override </span>{</div><div class="line"><a name="l00025"></a><span class="lineno">   25</span>&#160;        <span class="keywordflow">return</span> hotkeys.<a class="code" href="classpepr3d_1_1_hotkeys.html#af57c6eb43b445e2f94f5777c216186d7">findHotkey</a>(HotkeyAction::SelectSemiautomaticSegmentation);</div><div class="line"><a name="l00026"></a><span class="lineno">   26</span>&#160;    }</div><div class="line"><a name="l00027"></a><span class="lineno">   27</span>&#160;</div><div class="line"><a name="l00028"></a><span class="lineno"><a class="line" href="classpepr3d_1_1_semiautomatic_segmentation.html#aa3fb6ca454b5ef25a2efacc957fdaff8">   28</a></span>&#160;    <span class="keyword">virtual</span> std::string <a class="code" href="classpepr3d_1_1_semiautomatic_segmentation.html#aa3fb6ca454b5ef25a2efacc957fdaff8">getIcon</a>()<span class="keyword"> const override </span>{</div><div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;        <span class="keywordflow">return</span> ICON_MD_WIDGETS;</div><div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;    }</div><div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;</div><div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classpepr3d_1_1_semiautomatic_segmentation.html#a74f11046c9fe827f6be119bd6306fa0f">drawToSidePane</a>(<a class="code" href="classpepr3d_1_1_side_pane.html">SidePane</a>&amp; sidePane) <span class="keyword">override</span>;</div><div class="line"><a name="l00033"></a><span class="lineno">   33</span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classpepr3d_1_1_semiautomatic_segmentation.html#a138b0b37e305c4a8d0dd4b89d7303c50">drawToModelView</a>(<a class="code" href="classpepr3d_1_1_model_view.html">ModelView</a>&amp; modelView) <span class="keyword">override</span>;</div><div class="line"><a name="l00034"></a><span class="lineno">   34</span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classpepr3d_1_1_semiautomatic_segmentation.html#a4c3f72008481531cc952c9d7957fb928">onModelViewMouseDown</a>(<a class="code" href="classpepr3d_1_1_model_view.html">ModelView</a>&amp; modelView, ci::app::MouseEvent event) <span class="keyword">override</span>;</div><div class="line"><a name="l00035"></a><span class="lineno">   35</span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classpepr3d_1_1_semiautomatic_segmentation.html#a77e201830fcc97742fae904303cbcc01">onModelViewMouseDrag</a>(<a class="code" href="classpepr3d_1_1_model_view.html">ModelView</a>&amp; modelView, ci::app::MouseEvent event) <span class="keyword">override</span>;</div><div class="line"><a name="l00036"></a><span class="lineno">   36</span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classpepr3d_1_1_semiautomatic_segmentation.html#afb75b5da63d4444c57f4f75ae1660935">onModelViewMouseMove</a>(<a class="code" href="classpepr3d_1_1_model_view.html">ModelView</a>&amp; modelView, ci::app::MouseEvent event) <span class="keyword">override</span>;</div><div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classpepr3d_1_1_semiautomatic_segmentation.html#aa682000b0095bf95a3d67d54977324bc">onNewGeometryLoaded</a>(<a class="code" href="classpepr3d_1_1_model_view.html">ModelView</a>&amp; modelView) <span class="keyword">override</span>;</div><div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classpepr3d_1_1_semiautomatic_segmentation.html#aa7992f161194bd23ddff96433819029d">onToolDeselect</a>(<a class="code" href="classpepr3d_1_1_model_view.html">ModelView</a>&amp; modelView) <span class="keyword">override</span>;</div><div class="line"><a name="l00039"></a><span class="lineno">   39</span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="classpepr3d_1_1_semiautomatic_segmentation.html#a5883c42824da8d5adec628e065e317b3">isEnabled</a>() <span class="keyword">const override</span>;</div><div class="line"><a name="l00040"></a><span class="lineno">   40</span>&#160;</div><div class="line"><a name="l00041"></a><span class="lineno">   41</span>&#160;   <span class="keyword">private</span>:</div><div class="line"><a name="l00042"></a><span class="lineno">   42</span>&#160;    <a class="code" href="classpepr3d_1_1_main_application.html">MainApplication</a>&amp; mApplication;</div><div class="line"><a name="l00043"></a><span class="lineno">   43</span>&#160;</div><div class="line"><a name="l00044"></a><span class="lineno">   44</span>&#160;    std::optional&lt;std::size_t&gt; mHoveredTriangleId = {};</div><div class="line"><a name="l00045"></a><span class="lineno">   45</span>&#160;    std::unordered_map&lt;std::size_t, std::size_t&gt; mStartingTriangles;</div><div class="line"><a name="l00046"></a><span class="lineno">   46</span>&#160;    std::vector&lt;glm::vec4&gt; mBackupColorBuffer = {};</div><div class="line"><a name="l00047"></a><span class="lineno">   47</span>&#160;    std::unordered_map&lt;std::size_t, std::vector&lt;std::size_t&gt;&gt; mCurrentColoring = {};</div><div class="line"><a name="l00048"></a><span class="lineno">   48</span>&#160;</div><div class="line"><a name="l00049"></a><span class="lineno">   49</span>&#160;    <span class="keywordtype">float</span> mBucketSpread = 0.0f;</div><div class="line"><a name="l00050"></a><span class="lineno">   50</span>&#160;    <span class="keywordtype">float</span> mBucketSpreadLatest = 0.0f;</div><div class="line"><a name="l00051"></a><span class="lineno">   51</span>&#160;</div><div class="line"><a name="l00052"></a><span class="lineno">   52</span>&#160;    <span class="keywordtype">bool</span> mRegionOverlap = <span class="keyword">false</span>;</div><div class="line"><a name="l00053"></a><span class="lineno">   53</span>&#160;    <span class="keywordtype">bool</span> mRegionOverlapLatest = <span class="keyword">false</span>;</div><div class="line"><a name="l00054"></a><span class="lineno">   54</span>&#160;</div><div class="line"><a name="l00055"></a><span class="lineno">   55</span>&#160;    <span class="keywordtype">bool</span> mHardEdges = <span class="keyword">false</span>;</div><div class="line"><a name="l00056"></a><span class="lineno">   56</span>&#160;    <span class="keywordtype">bool</span> mHardEdgesLatest = <span class="keyword">false</span>;</div><div class="line"><a name="l00057"></a><span class="lineno">   57</span>&#160;</div><div class="line"><a name="l00058"></a><span class="lineno">   58</span>&#160;    <span class="keywordtype">bool</span> mGeometryCorrect = <span class="keyword">true</span>;</div><div class="line"><a name="l00059"></a><span class="lineno">   59</span>&#160;    <span class="keywordtype">bool</span> mNormalStop = <span class="keyword">false</span>;</div><div class="line"><a name="l00060"></a><span class="lineno">   60</span>&#160;</div><div class="line"><a name="l00061"></a><span class="lineno">   61</span>&#160;    <span class="keywordtype">bool</span> mDragging = <span class="keyword">false</span>;</div><div class="line"><a name="l00062"></a><span class="lineno">   62</span>&#160;    <span class="keyword">const</span> <span class="keywordtype">bool</span>* mSdfEnabled = <span class="keyword">nullptr</span>;</div><div class="line"><a name="l00063"></a><span class="lineno">   63</span>&#160;</div><div class="line"><a name="l00064"></a><span class="lineno">   64</span>&#160;    <span class="keyword">enum</span> Criteria { NORMAL = 1, SDF = 2 };</div><div class="line"><a name="l00065"></a><span class="lineno">   65</span>&#160;</div><div class="line"><a name="l00066"></a><span class="lineno">   66</span>&#160;    Criteria mCriterionUsed = Criteria::SDF;</div><div class="line"><a name="l00067"></a><span class="lineno">   67</span>&#160;</div><div class="line"><a name="l00068"></a><span class="lineno">   68</span>&#160;    <span class="keywordtype">void</span> reset();</div><div class="line"><a name="l00069"></a><span class="lineno">   69</span>&#160;    <span class="keywordtype">void</span> setupOverride();</div><div class="line"><a name="l00070"></a><span class="lineno">   70</span>&#160;    <span class="keywordtype">void</span> setTriangleColor();</div><div class="line"><a name="l00071"></a><span class="lineno">   71</span>&#160;    std::unordered_map&lt;std::size_t, std::vector&lt;std::size_t&gt;&gt; collectTrianglesByColor(</div><div class="line"><a name="l00072"></a><span class="lineno">   72</span>&#160;        <span class="keyword">const</span> std::unordered_map&lt;std::size_t, std::size_t&gt;&amp; sourceTriangles);</div><div class="line"><a name="l00073"></a><span class="lineno">   73</span>&#160;    <span class="keywordtype">void</span> <a class="code" href="classpepr3d_1_1_semiautomatic_segmentation.html#a163c52c9b1e672ba76141923ab87eb0a">spreadColors</a>();</div><div class="line"><a name="l00074"></a><span class="lineno">   74</span>&#160;    <span class="keywordtype">bool</span> postprocess(<span class="keyword">const</span> std::unordered_map&lt;std::size_t, std::vector&lt;double&gt;&gt;&amp; sdfValuesPerColor);</div><div class="line"><a name="l00075"></a><span class="lineno">   75</span>&#160;    <span class="keywordtype">size_t</span> findClosestColorFromSDF(<span class="keyword">const</span> <span class="keywordtype">size_t</span> triangle, <span class="keyword">const</span> <span class="keywordtype">size_t</span> color1, <span class="keyword">const</span> <span class="keywordtype">size_t</span> color2,</div><div class="line"><a name="l00076"></a><span class="lineno">   76</span>&#160;                                   <span class="keyword">const</span> std::unordered_map&lt;std::size_t, std::vector&lt;double&gt;&gt;&amp; sdfValuesPerColor);</div><div class="line"><a name="l00077"></a><span class="lineno">   77</span>&#160;</div><div class="line"><a name="l00079"></a><span class="lineno"><a class="line" href="structpepr3d_1_1_semiautomatic_segmentation_1_1_normal_stopping.html">   79</a></span>&#160;    <span class="keyword">struct </span><a class="code" href="structpepr3d_1_1_semiautomatic_segmentation_1_1_normal_stopping.html">NormalStopping</a> {</div><div class="line"><a name="l00080"></a><span class="lineno">   80</span>&#160;        <span class="keyword">const</span> <a class="code" href="classpepr3d_1_1_geometry.html">Geometry</a>* geo;</div><div class="line"><a name="l00081"></a><span class="lineno">   81</span>&#160;        <span class="keyword">const</span> <span class="keywordtype">double</span> threshold;</div><div class="line"><a name="l00082"></a><span class="lineno">   82</span>&#160;</div><div class="line"><a name="l00083"></a><span class="lineno">   83</span>&#160;        <a class="code" href="structpepr3d_1_1_semiautomatic_segmentation_1_1_normal_stopping.html">NormalStopping</a>(<span class="keyword">const</span> <a class="code" href="classpepr3d_1_1_geometry.html">Geometry</a>* g, <span class="keyword">const</span> <span class="keywordtype">double</span> thresh) : geo(g), threshold(thresh) {}</div><div class="line"><a name="l00084"></a><span class="lineno">   84</span>&#160;</div><div class="line"><a name="l00085"></a><span class="lineno">   85</span>&#160;        <span class="keywordtype">bool</span> operator()(<span class="keyword">const</span> <span class="keywordtype">size_t</span> a, <span class="keyword">const</span> <span class="keywordtype">size_t</span> b)<span class="keyword"> const </span>{</div><div class="line"><a name="l00086"></a><span class="lineno">   86</span>&#160;            <span class="keywordtype">double</span> cosAngle = 0.0;</div><div class="line"><a name="l00087"></a><span class="lineno">   87</span>&#160;            <span class="keyword">const</span> <span class="keyword">auto</span>&amp; newNormal1 = geo-&gt;getTriangle(a).getNormal();</div><div class="line"><a name="l00088"></a><span class="lineno">   88</span>&#160;            <span class="keyword">const</span> <span class="keyword">auto</span>&amp; newNormal2 = geo-&gt;getTriangle(b).getNormal();</div><div class="line"><a name="l00089"></a><span class="lineno">   89</span>&#160;            cosAngle = glm::dot(glm::normalize(newNormal1), glm::normalize(newNormal2));</div><div class="line"><a name="l00090"></a><span class="lineno">   90</span>&#160;</div><div class="line"><a name="l00091"></a><span class="lineno">   91</span>&#160;            <span class="keywordflow">if</span>(cosAngle &lt; threshold) {</div><div class="line"><a name="l00092"></a><span class="lineno">   92</span>&#160;                <span class="keywordflow">return</span> <span class="keyword">false</span>;</div><div class="line"><a name="l00093"></a><span class="lineno">   93</span>&#160;            } <span class="keywordflow">else</span> {</div><div class="line"><a name="l00094"></a><span class="lineno">   94</span>&#160;                <span class="keywordflow">return</span> <span class="keyword">true</span>;</div><div class="line"><a name="l00095"></a><span class="lineno">   95</span>&#160;            }</div><div class="line"><a name="l00096"></a><span class="lineno">   96</span>&#160;        }</div><div class="line"><a name="l00097"></a><span class="lineno">   97</span>&#160;    };</div><div class="line"><a name="l00098"></a><span class="lineno">   98</span>&#160;</div><div class="line"><a name="l00100"></a><span class="lineno"><a class="line" href="structpepr3d_1_1_semiautomatic_segmentation_1_1_s_d_f_stopping.html">  100</a></span>&#160;    <span class="keyword">struct </span><a class="code" href="structpepr3d_1_1_semiautomatic_segmentation_1_1_s_d_f_stopping.html">SDFStopping</a> {</div><div class="line"><a name="l00101"></a><span class="lineno">  101</span>&#160;        <span class="keyword">const</span> <a class="code" href="classpepr3d_1_1_geometry.html">Geometry</a>* <span class="keyword">const</span> geo;</div><div class="line"><a name="l00102"></a><span class="lineno">  102</span>&#160;        <span class="keywordtype">double</span> maximumDifference;</div><div class="line"><a name="l00103"></a><span class="lineno">  103</span>&#160;        <span class="keywordtype">bool</span> areEdgesHard;</div><div class="line"><a name="l00104"></a><span class="lineno">  104</span>&#160;        std::vector&lt;double&gt; initialValues;</div><div class="line"><a name="l00105"></a><span class="lineno">  105</span>&#160;        std::unordered_map&lt;std::size_t, std::size_t&gt; triangleToBestRegion;</div><div class="line"><a name="l00106"></a><span class="lineno">  106</span>&#160;</div><div class="line"><a name="l00107"></a><span class="lineno">  107</span>&#160;        <a class="code" href="structpepr3d_1_1_semiautomatic_segmentation_1_1_s_d_f_stopping.html">SDFStopping</a>(<span class="keyword">const</span> <a class="code" href="classpepr3d_1_1_geometry.html">Geometry</a>* <span class="keyword">const</span> g, <span class="keyword">const</span> std::vector&lt;double&gt; initialVals, <span class="keyword">const</span> <span class="keywordtype">double</span> maxDiff,</div><div class="line"><a name="l00108"></a><span class="lineno">  108</span>&#160;                    <span class="keyword">const</span> std::unordered_map&lt;std::size_t, std::size_t&gt; triangleToRegion, <span class="keywordtype">bool</span> hardEdges)</div><div class="line"><a name="l00109"></a><span class="lineno">  109</span>&#160;            : geo(g),</div><div class="line"><a name="l00110"></a><span class="lineno">  110</span>&#160;              maximumDifference(maxDiff),</div><div class="line"><a name="l00111"></a><span class="lineno">  111</span>&#160;              areEdgesHard(hardEdges),</div><div class="line"><a name="l00112"></a><span class="lineno">  112</span>&#160;              initialValues(initialVals),</div><div class="line"><a name="l00113"></a><span class="lineno">  113</span>&#160;              triangleToBestRegion(triangleToRegion) {</div><div class="line"><a name="l00114"></a><span class="lineno">  114</span>&#160;            std::sort(initialValues.begin(), initialValues.end());</div><div class="line"><a name="l00115"></a><span class="lineno">  115</span>&#160;        }</div><div class="line"><a name="l00116"></a><span class="lineno">  116</span>&#160;</div><div class="line"><a name="l00117"></a><span class="lineno">  117</span>&#160;        <span class="keywordtype">bool</span> operator()(<span class="keyword">const</span> <span class="keywordtype">size_t</span> neighbour, <span class="keyword">const</span> <span class="keywordtype">size_t</span> current)<span class="keyword"> const </span>{</div><div class="line"><a name="l00118"></a><span class="lineno">  118</span>&#160;            assert(geo-&gt;<a class="code" href="classpepr3d_1_1_geometry.html#a4acf91e1482adf0a1a77d03c23c108b3">isSdfComputed</a>());</div><div class="line"><a name="l00119"></a><span class="lineno">  119</span>&#160;            <span class="keywordflow">if</span>(!geo-&gt;<a class="code" href="classpepr3d_1_1_geometry.html#a4acf91e1482adf0a1a77d03c23c108b3">isSdfComputed</a>()) {</div><div class="line"><a name="l00120"></a><span class="lineno">  120</span>&#160;                <span class="keywordflow">return</span> <span class="keyword">false</span>;</div><div class="line"><a name="l00121"></a><span class="lineno">  121</span>&#160;            }</div><div class="line"><a name="l00122"></a><span class="lineno">  122</span>&#160;</div><div class="line"><a name="l00123"></a><span class="lineno">  123</span>&#160;            <span class="keywordflow">if</span>(areEdgesHard) {</div><div class="line"><a name="l00124"></a><span class="lineno">  124</span>&#160;                <span class="keyword">auto</span> findCurrent = triangleToBestRegion.find(current);</div><div class="line"><a name="l00125"></a><span class="lineno">  125</span>&#160;                assert(findCurrent != triangleToBestRegion.end());</div><div class="line"><a name="l00126"></a><span class="lineno">  126</span>&#160;                <span class="keyword">auto</span> findNeighbour = triangleToBestRegion.find(neighbour);</div><div class="line"><a name="l00127"></a><span class="lineno">  127</span>&#160;                assert(findNeighbour != triangleToBestRegion.end());</div><div class="line"><a name="l00128"></a><span class="lineno">  128</span>&#160;                <span class="keywordflow">if</span>(findCurrent-&gt;second != findNeighbour-&gt;second) {</div><div class="line"><a name="l00129"></a><span class="lineno">  129</span>&#160;                    <span class="keywordflow">return</span> <span class="keyword">false</span>;</div><div class="line"><a name="l00130"></a><span class="lineno">  130</span>&#160;                }</div><div class="line"><a name="l00131"></a><span class="lineno">  131</span>&#160;            }</div><div class="line"><a name="l00132"></a><span class="lineno">  132</span>&#160;</div><div class="line"><a name="l00133"></a><span class="lineno">  133</span>&#160;            <span class="keyword">const</span> <span class="keywordtype">double</span> sdfNeighbour = geo-&gt;getSdfValue(neighbour);</div><div class="line"><a name="l00134"></a><span class="lineno">  134</span>&#160;            <span class="keyword">const</span> <span class="keyword">auto</span> initialSdfValue = std::lower_bound(initialValues.begin(), initialValues.end(), sdfNeighbour);</div><div class="line"><a name="l00135"></a><span class="lineno">  135</span>&#160;            <span class="keywordtype">double</span> closest1 = -1;</div><div class="line"><a name="l00136"></a><span class="lineno">  136</span>&#160;            <span class="keywordtype">double</span> closest2 = -1;</div><div class="line"><a name="l00137"></a><span class="lineno">  137</span>&#160;            <span class="keywordflow">if</span>(initialSdfValue == initialValues.end()) {</div><div class="line"><a name="l00138"></a><span class="lineno">  138</span>&#160;                closest1 = closest2 = initialValues.back();</div><div class="line"><a name="l00139"></a><span class="lineno">  139</span>&#160;            } <span class="keywordflow">else</span> {</div><div class="line"><a name="l00140"></a><span class="lineno">  140</span>&#160;                closest1 = *initialSdfValue;</div><div class="line"><a name="l00141"></a><span class="lineno">  141</span>&#160;                <span class="keywordflow">if</span>(*initialSdfValue == initialValues.front()) {</div><div class="line"><a name="l00142"></a><span class="lineno">  142</span>&#160;                    closest2 = *initialSdfValue;</div><div class="line"><a name="l00143"></a><span class="lineno">  143</span>&#160;                } <span class="keywordflow">else</span> {</div><div class="line"><a name="l00144"></a><span class="lineno">  144</span>&#160;                    closest2 = *(initialSdfValue - 1);</div><div class="line"><a name="l00145"></a><span class="lineno">  145</span>&#160;                }</div><div class="line"><a name="l00146"></a><span class="lineno">  146</span>&#160;            }</div><div class="line"><a name="l00147"></a><span class="lineno">  147</span>&#160;            <span class="keywordflow">if</span>((abs(sdfNeighbour - closest1) &lt; maximumDifference) ||</div><div class="line"><a name="l00148"></a><span class="lineno">  148</span>&#160;               (abs(sdfNeighbour - closest2) &lt; maximumDifference)) {</div><div class="line"><a name="l00149"></a><span class="lineno">  149</span>&#160;                <span class="keywordflow">return</span> <span class="keyword">true</span>;</div><div class="line"><a name="l00150"></a><span class="lineno">  150</span>&#160;            } <span class="keywordflow">else</span> {</div><div class="line"><a name="l00151"></a><span class="lineno">  151</span>&#160;                <span class="keywordflow">return</span> <span class="keyword">false</span>;</div><div class="line"><a name="l00152"></a><span class="lineno">  152</span>&#160;            }</div><div class="line"><a name="l00153"></a><span class="lineno">  153</span>&#160;        }</div><div class="line"><a name="l00154"></a><span class="lineno">  154</span>&#160;    };</div><div class="line"><a name="l00155"></a><span class="lineno">  155</span>&#160;};</div><div class="line"><a name="l00156"></a><span class="lineno">  156</span>&#160;}  <span class="comment">// namespace pepr3d</span></div><div class="ttc" id="classpepr3d_1_1_semiautomatic_segmentation_html_a138b0b37e305c4a8d0dd4b89d7303c50"><div class="ttname"><a href="classpepr3d_1_1_semiautomatic_segmentation.html#a138b0b37e305c4a8d0dd4b89d7303c50">pepr3d::SemiautomaticSegmentation::drawToModelView</a></div><div class="ttdeci">virtual void drawToModelView(ModelView &amp;modelView) override</div><div class="ttdoc">Called every frame on a currently active Tool. Draw to ModelView from inside this method.</div><div class="ttdef"><b>Definition:</b> SemiautomaticSegmentation.cpp:304</div></div>
<div class="ttc" id="namespacepepr3d_html"><div class="ttname"><a href="namespacepepr3d.html">pepr3d</a></div><div class="ttdoc">Fix for CGAL bugs in polygon with holes verification Contained in CGAL PR #3688, likely to be in 4....</div><div class="ttdef"><b>Definition:</b> CmdColorManager.h:9</div></div>
<div class="ttc" id="classpepr3d_1_1_semiautomatic_segmentation_html_aa3fb6ca454b5ef25a2efacc957fdaff8"><div class="ttname"><a href="classpepr3d_1_1_semiautomatic_segmentation.html#aa3fb6ca454b5ef25a2efacc957fdaff8">pepr3d::SemiautomaticSegmentation::getIcon</a></div><div class="ttdeci">virtual std::string getIcon() const override</div><div class="ttdoc">Returns a UTF-8 icon from an icon font.</div><div class="ttdef"><b>Definition:</b> SemiautomaticSegmentation.h:28</div></div>
<div class="ttc" id="classpepr3d_1_1_semiautomatic_segmentation_html_a74f11046c9fe827f6be119bd6306fa0f"><div class="ttname"><a href="classpepr3d_1_1_semiautomatic_segmentation.html#a74f11046c9fe827f6be119bd6306fa0f">pepr3d::SemiautomaticSegmentation::drawToSidePane</a></div><div class="ttdeci">virtual void drawToSidePane(SidePane &amp;sidePane) override</div><div class="ttdoc">Called every frame on a currently active Tool. Draw to SidePane from inside this method.</div><div class="ttdef"><b>Definition:</b> SemiautomaticSegmentation.cpp:7</div></div>
<div class="ttc" id="classpepr3d_1_1_semiautomatic_segmentation_html_aa682000b0095bf95a3d67d54977324bc"><div class="ttname"><a href="classpepr3d_1_1_semiautomatic_segmentation.html#aa682000b0095bf95a3d67d54977324bc">pepr3d::SemiautomaticSegmentation::onNewGeometryLoaded</a></div><div class="ttdeci">virtual void onNewGeometryLoaded(ModelView &amp;modelView) override</div><div class="ttdoc">Called on EVERY Tool right after a new Geometry is loaded or imported.</div><div class="ttdef"><b>Definition:</b> SemiautomaticSegmentation.cpp:372</div></div>
<div class="ttc" id="classpepr3d_1_1_semiautomatic_segmentation_html_aa7992f161194bd23ddff96433819029d"><div class="ttname"><a href="classpepr3d_1_1_semiautomatic_segmentation.html#aa7992f161194bd23ddff96433819029d">pepr3d::SemiautomaticSegmentation::onToolDeselect</a></div><div class="ttdeci">virtual void onToolDeselect(ModelView &amp;modelView) override</div><div class="ttdoc">Called on a Tool right after user selects another tool. Note: It may also be called when a user selec...</div><div class="ttdef"><b>Definition:</b> SemiautomaticSegmentation.cpp:365</div></div>
<div class="ttc" id="classpepr3d_1_1_semiautomatic_segmentation_html_afb75b5da63d4444c57f4f75ae1660935"><div class="ttname"><a href="classpepr3d_1_1_semiautomatic_segmentation.html#afb75b5da63d4444c57f4f75ae1660935">pepr3d::SemiautomaticSegmentation::onModelViewMouseMove</a></div><div class="ttdeci">virtual void onModelViewMouseMove(ModelView &amp;modelView, ci::app::MouseEvent event) override</div><div class="ttdoc">Called on a currently active Tool when users moves mouse cursor over a ModelView. Note: This method i...</div><div class="ttdef"><b>Definition:</b> SemiautomaticSegmentation.cpp:434</div></div>
<div class="ttc" id="classpepr3d_1_1_tool_html"><div class="ttname"><a href="classpepr3d_1_1_tool.html">pepr3d::Tool</a></div><div class="ttdoc">A base class of all tools that the user can select and manipulate the Geometry and application with t...</div><div class="ttdef"><b>Definition:</b> Tool.h:18</div></div>
<div class="ttc" id="classpepr3d_1_1_semiautomatic_segmentation_html_a5883c42824da8d5adec628e065e317b3"><div class="ttname"><a href="classpepr3d_1_1_semiautomatic_segmentation.html#a5883c42824da8d5adec628e065e317b3">pepr3d::SemiautomaticSegmentation::isEnabled</a></div><div class="ttdeci">virtual bool isEnabled() const override</div><div class="ttdoc">Returns true if enabled and can be selected, otherwise false. This should be a fast method,...</div><div class="ttdef"><b>Definition:</b> SemiautomaticSegmentation.cpp:444</div></div>
<div class="ttc" id="classpepr3d_1_1_semiautomatic_segmentation_html_a2c30b8fe02de8112fc4295ba78d29077"><div class="ttname"><a href="classpepr3d_1_1_semiautomatic_segmentation.html#a2c30b8fe02de8112fc4295ba78d29077">pepr3d::SemiautomaticSegmentation::getName</a></div><div class="ttdeci">virtual std::string getName() const override</div><div class="ttdoc">Returns a short name, displayed e.g., in a side pane and tooltip.</div><div class="ttdef"><b>Definition:</b> SemiautomaticSegmentation.h:16</div></div>
<div class="ttc" id="classpepr3d_1_1_semiautomatic_segmentation_html_a77e201830fcc97742fae904303cbcc01"><div class="ttname"><a href="classpepr3d_1_1_semiautomatic_segmentation.html#a77e201830fcc97742fae904303cbcc01">pepr3d::SemiautomaticSegmentation::onModelViewMouseDrag</a></div><div class="ttdeci">virtual void onModelViewMouseDrag(ModelView &amp;modelView, ci::app::MouseEvent event) override</div><div class="ttdoc">Called on a currently active Tool when users drags a mouse button over a ModelView.</div><div class="ttdef"><b>Definition:</b> SemiautomaticSegmentation.cpp:415</div></div>
<div class="ttc" id="classpepr3d_1_1_hotkeys_html"><div class="ttname"><a href="classpepr3d_1_1_hotkeys.html">pepr3d::Hotkeys</a></div><div class="ttdoc">All hotkeys and their corresponding actions.</div><div class="ttdef"><b>Definition:</b> Hotkeys.h:176</div></div>
<div class="ttc" id="classpepr3d_1_1_hotkeys_html_af57c6eb43b445e2f94f5777c216186d7"><div class="ttname"><a href="classpepr3d_1_1_hotkeys.html#af57c6eb43b445e2f94f5777c216186d7">pepr3d::Hotkeys::findHotkey</a></div><div class="ttdeci">std::optional&lt; Hotkey &gt; findHotkey(HotkeyAction action) const</div><div class="ttdoc">Returns a hotkey for a certain action.</div><div class="ttdef"><b>Definition:</b> Hotkeys.h:184</div></div>
<div class="ttc" id="classpepr3d_1_1_model_view_html"><div class="ttname"><a href="classpepr3d_1_1_model_view.html">pepr3d::ModelView</a></div><div class="ttdoc">The main part of the user interface, shows the geometry to the user.</div><div class="ttdef"><b>Definition:</b> ModelView.h:19</div></div>
<div class="ttc" id="classpepr3d_1_1_semiautomatic_segmentation_html_a163c52c9b1e672ba76141923ab87eb0a"><div class="ttname"><a href="classpepr3d_1_1_semiautomatic_segmentation.html#a163c52c9b1e672ba76141923ab87eb0a">pepr3d::SemiautomaticSegmentation::spreadColors</a></div><div class="ttdeci">void spreadColors()</div><div class="ttdef"><b>Definition:</b> SemiautomaticSegmentation.cpp:185</div></div>
<div class="ttc" id="classpepr3d_1_1_semiautomatic_segmentation_html_a4c3f72008481531cc952c9d7957fb928"><div class="ttname"><a href="classpepr3d_1_1_semiautomatic_segmentation.html#a4c3f72008481531cc952c9d7957fb928">pepr3d::SemiautomaticSegmentation::onModelViewMouseDown</a></div><div class="ttdeci">virtual void onModelViewMouseDown(ModelView &amp;modelView, ci::app::MouseEvent event) override</div><div class="ttdoc">Called on a currently active Tool when users presses a mouse button over a ModelView.</div><div class="ttdef"><b>Definition:</b> SemiautomaticSegmentation.cpp:386</div></div>
<div class="ttc" id="classpepr3d_1_1_semiautomatic_segmentation_html"><div class="ttname"><a href="classpepr3d_1_1_semiautomatic_segmentation.html">pepr3d::SemiautomaticSegmentation</a></div><div class="ttdoc">Tool used for manually expanding specified regions to create a segmentation of the model.</div><div class="ttdef"><b>Definition:</b> SemiautomaticSegmentation.h:12</div></div>
<div class="ttc" id="classpepr3d_1_1_geometry_html"><div class="ttname"><a href="classpepr3d_1_1_geometry.html">pepr3d::Geometry</a></div><div class="ttdoc">The whole geometry of a model that the user is painting.</div><div class="ttdef"><b>Definition:</b> Geometry.h:34</div></div>
<div class="ttc" id="classpepr3d_1_1_semiautomatic_segmentation_html_ac660a9823195bf2d3df1066b177fc1d8"><div class="ttname"><a href="classpepr3d_1_1_semiautomatic_segmentation.html#ac660a9823195bf2d3df1066b177fc1d8">pepr3d::SemiautomaticSegmentation::getHotkey</a></div><div class="ttdeci">virtual std::optional&lt; Hotkey &gt; getHotkey(const Hotkeys &amp;hotkeys) const override</div><div class="ttdoc">Returns an associated Hotkey or an empty value. Use hotkeys.findHotkey() method.</div><div class="ttdef"><b>Definition:</b> SemiautomaticSegmentation.h:24</div></div>
<div class="ttc" id="classpepr3d_1_1_semiautomatic_segmentation_html_a181a28ad82f889489264ad75e3d41e6e"><div class="ttname"><a href="classpepr3d_1_1_semiautomatic_segmentation.html#a181a28ad82f889489264ad75e3d41e6e">pepr3d::SemiautomaticSegmentation::getDescription</a></div><div class="ttdeci">virtual std::string getDescription() const override</div><div class="ttdoc">Returns a description, displayed e.g., in a tooltip.</div><div class="ttdef"><b>Definition:</b> SemiautomaticSegmentation.h:20</div></div>
<div class="ttc" id="classpepr3d_1_1_main_application_html"><div class="ttname"><a href="classpepr3d_1_1_main_application.html">pepr3d::MainApplication</a></div><div class="ttdoc">The main Cinder-based application, represents a window, handles events, thread pool,...</div><div class="ttdef"><b>Definition:</b> MainApplication.h:38</div></div>
<div class="ttc" id="classpepr3d_1_1_side_pane_html"><div class="ttname"><a href="classpepr3d_1_1_side_pane.html">pepr3d::SidePane</a></div><div class="ttdoc">Right side of the user interface that displays options of the currently selected tool.</div><div class="ttdef"><b>Definition:</b> SidePane.h:13</div></div>
<div class="ttc" id="structpepr3d_1_1_semiautomatic_segmentation_1_1_s_d_f_stopping_html"><div class="ttname"><a href="structpepr3d_1_1_semiautomatic_segmentation_1_1_s_d_f_stopping.html">pepr3d::SemiautomaticSegmentation::SDFStopping</a></div><div class="ttdoc">A segmentation criterion that stops when SDF values are too different.</div><div class="ttdef"><b>Definition:</b> SemiautomaticSegmentation.h:100</div></div>
<div class="ttc" id="structpepr3d_1_1_semiautomatic_segmentation_1_1_normal_stopping_html"><div class="ttname"><a href="structpepr3d_1_1_semiautomatic_segmentation_1_1_normal_stopping.html">pepr3d::SemiautomaticSegmentation::NormalStopping</a></div><div class="ttdoc">A segmentation criterion that stops when angles of normals are too different.</div><div class="ttdef"><b>Definition:</b> SemiautomaticSegmentation.h:79</div></div>
<div class="ttc" id="classpepr3d_1_1_geometry_html_a4acf91e1482adf0a1a77d03c23c108b3"><div class="ttname"><a href="classpepr3d_1_1_geometry.html#a4acf91e1482adf0a1a77d03c23c108b3">pepr3d::Geometry::isSdfComputed</a></div><div class="ttdeci">bool isSdfComputed() const</div><div class="ttdoc">Segmentation algorithms will not work if SDF values are not pre-computed.</div><div class="ttdef"><b>Definition:</b> Geometry.h:452</div></div>
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